Blackpete ( talk) 02:00, 19 June 2013 (GMT) Dead Dragons following Uninstalling and re-installing doesn't seem to help either. The game was working much better prior to the 1.9 patch, with very few lockups. For me, the game will freeze 5 or more times in a row in certain areas. Is there some way to minimize or eliminate this behavior? Can anyone confirm more frequent lockups with the 1.9 patch as I've described here? - Drankinatty ( talk) 04:10, (GMT) Although I play on the Xbox 360, I can confirm a steep increase in the frequency of lockups (freezes) after the 1.9 patch. Others include Fort Dunstad traveling from Whiterun to Dawnstar. Whiterun to Markarth, Windhelf to Dawnstar.) Two that are repeatable most of the time are at Anga's Mill (approached from Windhelm) and after passing Reachwater Rock en route to Markarth. After 1.9, the crashes occur in every long distance travel (eg. Prior to 1.9 I could ride across Skyrim without issue covering the same roads or open areas and would rarely experience anything more than a slight lag when memory blocks were loaded. It appears there were new lockups introduced on PS3 with the 1.9 patch that occur when traveling on foot or by horse that seem related to the loading of the next block of scenery into memory. Patch 1.9 - PS3 Frequent Lockups When Traveling on Foot/Horse with Memory Block Load 3 Guards outside Whiterun removed/disappeared (Patch 1.9/PS3). 1 Patch 1.9 - PS3 Frequent Lockups When Traveling on Foot/Horse with Memory Block Load.
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